Chess and Checkers: The Way to Mastership
ry case is the one shown in Diagram 88, in which White wins by playing 32-27. With this move White takes the opposition or as most Checker players c
ich would gain the road to the double corner. After (3) 22-17, 23-l8; Black has to retreat to the edge by 17-13 or 17-21, and White, by playing 18-14, or 18-22 pins the black King so that he cannot move without being
3
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kes two Kings to force the win. In the position of
ck
-32 24-28 (4) 32-27 28-32 (5) 27-31
able spots for the weaker player are the two double corner
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e play in Diagram 90. In order to win Black must exchange o
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3) 10-6, White cannot avoid the exchange. For instance: (3) ..., 5-1; (4) 24-19. The problem
ck
32 (2) 19-24
4-27. White c
24-27 5-1 (5) 14
le corners the exchange can be forced much mo
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p two Kings for one thereby forcing a position simila
move wins in
4 32-27 (3) 28-32 27x20
ite is
finally the stronger player will always be able to force an exchange which secures
8-15
as Black would reply 14-17 and ex
11
White's
...
4-20 Black wou
4-18 26-30 (5) 19-23
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on account
0-14
4-17
7-22
19-16
6-19 a
yed 27-31 instead of 27-24, the
9 28-32 (13) 22-26 31x22 (
two" should always be looked for as they of