Chess and Checkers: The Way to Mastership
the Chess board by two opponents, each of whom has twelve men of the same kind. The obj
t the players have a vacant square at their lower right hand corner. This corner is called the DOUBLE CORNER because two
hen compared with the simple notation by means of a system of coordinates as used in Chess, but as it is universally empl
white men on the squares 21 to 32. The first move m
3
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GRA
yond the hostile man is vacant, he must capture him by jumping over him on to the vacant square, and he must continue capturing f
H
| 22 | | 21 | |--------------------| | 20 | | 19 | | 18 | | 17 | | |--------------------| | | 16 | | 15 | | 14 | | 13 | |--------------------| |
L
GRA
ent, who must place another man on top of him. A King may move and capture backward as well as forward. A man, who
above rules. White, on the move, plays 14-9. Black must
3
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GRA
3, 15 and 7 with his man on 26, and Black, before making his next move, must crown White's man who has just re
ould have made the capture, from the board. This procedure is called "huffing" and does not constitute
ars to be stronger and refuses to accept a draw offered the player of the weaker side